{"id":970,"date":"2020-04-03T20:03:40","date_gmt":"2020-04-03T20:03:40","guid":{"rendered":"http:\/\/www.gamedeschile.com\/?p=970"},"modified":"2023-01-16T15:34:55","modified_gmt":"2023-01-16T15:34:55","slug":"dimensional-quantum-leap","status":"publish","type":"post","link":"https:\/\/www.gamedeschile.com\/index.php\/2020\/04\/03\/dimensional-quantum-leap\/","title":{"rendered":"Dimensional Quantum Leap"},"content":{"rendered":"<p>La idea\u2026<\/p>\n<p>\u201cDimensional Quantum Leap\u201d nos lleva de viaje junto a un cient\u00edfico medio irreverente, el cual crea un traje que le permite realizar saltos dimensionales. Dicho traje sufre un desperfecto en la prueba con humanos (es decir con \u00e9l mismo) y lo hace saltar a periodos del pasado y futuro en dimensiones paralelas de manera incontrolable.<\/p>\n<p>El argumento se me ocurri\u00f3 como un homenaje a aquella fant\u00e1stica serie de los a\u00f1os 80\u00b4s del siglo pasado llamada \u201c<a href=\"https:\/\/es.wikipedia.org\/wiki\/Quantum_Leap\" target=\"_blank\" rel=\"noopener noreferrer\">Quantum Leap<\/a>\u201d, en ella ve\u00edamos al Dr. Samuel Becket dar saltos inter dimensionales a lugares insospechados y completamente fuera de l\u00f3gica. La idea\u2026 no nueva\u2026 era fresca en funci\u00f3n de la din\u00e1mica de la serie y fue as\u00ed como nace el concepto base de este proyecto, el cual va enfocado a las variaciones entre dimensiones visitadas y la il\u00f3gica en los estilos gr\u00e1ficos y elementos que circundan en cada nivel.<\/p>\n<p>El resultado es din\u00e1mico y r\u00edtmico, lo cual se visualiza en las animaciones y musicalizaci\u00f3n de cada nivel\u2026 no deja de ser naiff en funci\u00f3n al grado ic\u00f3nico de la gr\u00e1fica asociada directamente al pixel art y en contraposici\u00f3n al dise\u00f1o del personaje, el cual viene del mundo del comic y, por ende, posee m\u00e1s rasgos humanizados que la variable dimensional.<\/p>\n<p>El proceso\u2026<\/p>\n<p>Necesit\u00e1bamos una primera imagen del protagonista y fue ah\u00ed donde entr\u00f3 <a href=\"https:\/\/www.artstation.com\/badillafloyd?fbclid=IwAR0xelqFwoGFLeIUgglb1uG7LShLwzzK33W4Dm6IKvOEDGeDaRrA505q9JE\" target=\"_blank\" rel=\"noopener noreferrer\">Badillafloyd<\/a> a dar ese primer acercamiento visual necesario para ordenar el universo gr\u00e1fico.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1384 size-large\" src=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/PANTALLA_INSTALADOR-1024x661.jpg\" alt=\"\" width=\"1024\" height=\"661\" srcset=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/PANTALLA_INSTALADOR-1024x661.jpg 1024w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/PANTALLA_INSTALADOR-300x194.jpg 300w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/PANTALLA_INSTALADOR-768x496.jpg 768w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/PANTALLA_INSTALADOR-1536x991.jpg 1536w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/PANTALLA_INSTALADOR-2048x1322.jpg 2048w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/PANTALLA_INSTALADOR-390x252.jpg 390w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/PANTALLA_INSTALADOR-1140x736.jpg 1140w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>De ah\u00ed en adelante, el desarrollo del personaje principal fue tarea de <a href=\"http:\/\/www.soulbattery.com\/sycv\/Roberto_Rivera_G_Portafolio_Gr%C3%A1fico.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Roberto Rivera<\/a>, para lo cual se le encarg\u00f3 desarrollar visualmente al protagonista y visualizar la g\u00e9nesis del argumento previo al desarrollo en niveles del videojuego y mostrar el origen de los saltos inter dimensionales del personaje principal.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1394 size-large aligncenter\" src=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Quantum-Leap-1920-x-10802-693x1024.png\" alt=\"\" width=\"693\" height=\"1024\" srcset=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Quantum-Leap-1920-x-10802-693x1024.png 693w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Quantum-Leap-1920-x-10802-203x300.png 203w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Quantum-Leap-1920-x-10802-768x1135.png 768w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Quantum-Leap-1920-x-10802-1039x1536.png 1039w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Quantum-Leap-1920-x-10802-390x576.png 390w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Quantum-Leap-1920-x-10802.png 1080w\" sizes=\"auto, (max-width: 693px) 100vw, 693px\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1395 size-large aligncenter\" src=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/dimensional_quantum_leap_by_numero_5_strip-1024x256.png\" alt=\"\" width=\"1024\" height=\"256\" srcset=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/dimensional_quantum_leap_by_numero_5_strip-1024x256.png 1024w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/dimensional_quantum_leap_by_numero_5_strip-300x75.png 300w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/dimensional_quantum_leap_by_numero_5_strip-768x192.png 768w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/dimensional_quantum_leap_by_numero_5_strip-1536x384.png 1536w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/dimensional_quantum_leap_by_numero_5_strip-2048x512.png 2048w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/dimensional_quantum_leap_by_numero_5_strip-390x98.png 390w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/dimensional_quantum_leap_by_numero_5_strip-1140x285.png 1140w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>Durante el proceso gr\u00e1fico fue necesario dar el ritmo para sincronizar movimientos animados que solo pod\u00edan ser vistos en la imaginaci\u00f3n, requer\u00edamos de piezas musicales para imaginar al personaje principal movi\u00e9ndose en los distintos universos. Para ello, <a href=\"https:\/\/www.hypercubicz.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Hypercubic Z<\/a> compuso temas bastante movidos (de hecho, son bailables la mayor\u00eda) que dan el dinamismo in-game necesario para \u201chacerte mover el pie\u201d mientras juegas.<\/p>\n<blockquote class=\"instagram-media\" data-instgrm-captioned data-instgrm-permalink=\"https:\/\/www.instagram.com\/p\/BYgXwnzHRX-\/?utm_source=ig_embed&amp;utm_campaign=loading\" data-instgrm-version=\"12\" style=\" background:#FFF; border:0; border-radius:3px; box-shadow:0 0 1px 0 rgba(0,0,0,0.5),0 1px 10px 0 rgba(0,0,0,0.15); margin: 1px; max-width:658px; min-width:326px; padding:0; width:99.375%; width:-webkit-calc(100% - 2px); width:calc(100% - 2px);\">\n<div style=\"padding:16px;\"> <a href=\"https:\/\/www.instagram.com\/p\/BYgXwnzHRX-\/?utm_source=ig_embed&amp;utm_campaign=loading\" style=\" background:#FFFFFF; line-height:0; padding:0 0; text-align:center; text-decoration:none; width:100%;\" target=\"_blank\"> <\/p>\n<div style=\" display: flex; flex-direction: row; align-items: center;\">\n<div style=\"background-color: #F4F4F4; border-radius: 50%; flex-grow: 0; height: 40px; margin-right: 14px; width: 40px;\"><\/div>\n<div style=\"display: flex; flex-direction: column; flex-grow: 1; justify-content: center;\">\n<div style=\" background-color: #F4F4F4; border-radius: 4px; flex-grow: 0; height: 14px; margin-bottom: 6px; width: 100px;\"><\/div>\n<div style=\" background-color: #F4F4F4; border-radius: 4px; flex-grow: 0; height: 14px; width: 60px;\"><\/div>\n<\/div>\n<\/div>\n<div style=\"padding: 19% 0;\"><\/div>\n<div style=\"display:block; height:50px; margin:0 auto 12px; width:50px;\"><svg width=\"50px\" height=\"50px\" viewBox=\"0 0 60 60\" version=\"1.1\" xmlns=\"https:\/\/www.w3.org\/2000\/svg\" xmlns:xlink=\"https:\/\/www.w3.org\/1999\/xlink\"><g stroke=\"none\" stroke-width=\"1\" fill=\"none\" fill-rule=\"evenodd\"><g transform=\"translate(-511.000000, -20.000000)\" fill=\"#000000\"><g><path d=\"M556.869,30.41 C554.814,30.41 553.148,32.076 553.148,34.131 C553.148,36.186 554.814,37.852 556.869,37.852 C558.924,37.852 560.59,36.186 560.59,34.131 C560.59,32.076 558.924,30.41 556.869,30.41 M541,60.657 C535.114,60.657 530.342,55.887 530.342,50 C530.342,44.114 535.114,39.342 541,39.342 C546.887,39.342 551.658,44.114 551.658,50 C551.658,55.887 546.887,60.657 541,60.657 M541,33.886 C532.1,33.886 524.886,41.1 524.886,50 C524.886,58.899 532.1,66.113 541,66.113 C549.9,66.113 557.115,58.899 557.115,50 C557.115,41.1 549.9,33.886 541,33.886 M565.378,62.101 C565.244,65.022 564.756,66.606 564.346,67.663 C563.803,69.06 563.154,70.057 562.106,71.106 C561.058,72.155 560.06,72.803 558.662,73.347 C557.607,73.757 556.021,74.244 553.102,74.378 C549.944,74.521 548.997,74.552 541,74.552 C533.003,74.552 532.056,74.521 528.898,74.378 C525.979,74.244 524.393,73.757 523.338,73.347 C521.94,72.803 520.942,72.155 519.894,71.106 C518.846,70.057 518.197,69.06 517.654,67.663 C517.244,66.606 516.755,65.022 516.623,62.101 C516.479,58.943 516.448,57.996 516.448,50 C516.448,42.003 516.479,41.056 516.623,37.899 C516.755,34.978 517.244,33.391 517.654,32.338 C518.197,30.938 518.846,29.942 519.894,28.894 C520.942,27.846 521.94,27.196 523.338,26.654 C524.393,26.244 525.979,25.756 528.898,25.623 C532.057,25.479 533.004,25.448 541,25.448 C548.997,25.448 549.943,25.479 553.102,25.623 C556.021,25.756 557.607,26.244 558.662,26.654 C560.06,27.196 561.058,27.846 562.106,28.894 C563.154,29.942 563.803,30.938 564.346,32.338 C564.756,33.391 565.244,34.978 565.378,37.899 C565.522,41.056 565.552,42.003 565.552,50 C565.552,57.996 565.522,58.943 565.378,62.101 M570.82,37.631 C570.674,34.438 570.167,32.258 569.425,30.349 C568.659,28.377 567.633,26.702 565.965,25.035 C564.297,23.368 562.623,22.342 560.652,21.575 C558.743,20.834 556.562,20.326 553.369,20.18 C550.169,20.033 549.148,20 541,20 C532.853,20 531.831,20.033 528.631,20.18 C525.438,20.326 523.257,20.834 521.349,21.575 C519.376,22.342 517.703,23.368 516.035,25.035 C514.368,26.702 513.342,28.377 512.574,30.349 C511.834,32.258 511.326,34.438 511.181,37.631 C511.035,40.831 511,41.851 511,50 C511,58.147 511.035,59.17 511.181,62.369 C511.326,65.562 511.834,67.743 512.574,69.651 C513.342,71.625 514.368,73.296 516.035,74.965 C517.703,76.634 519.376,77.658 521.349,78.425 C523.257,79.167 525.438,79.673 528.631,79.82 C531.831,79.965 532.853,80.001 541,80.001 C549.148,80.001 550.169,79.965 553.369,79.82 C556.562,79.673 558.743,79.167 560.652,78.425 C562.623,77.658 564.297,76.634 565.965,74.965 C567.633,73.296 568.659,71.625 569.425,69.651 C570.167,67.743 570.674,65.562 570.82,62.369 C570.966,59.17 571,58.147 571,50 C571,41.851 570.966,40.831 570.82,37.631\"><\/path><\/g><\/g><\/g><\/svg><\/div>\n<div style=\"padding-top: 8px;\">\n<div style=\" color:#3897f0; font-family:Arial,sans-serif; font-size:14px; font-style:normal; font-weight:550; line-height:18px;\"> View this post on Instagram<\/div>\n<\/div>\n<div style=\"padding: 12.5% 0;\"><\/div>\n<div style=\"display: flex; flex-direction: row; margin-bottom: 14px; align-items: center;\">\n<div>\n<div style=\"background-color: #F4F4F4; border-radius: 50%; height: 12.5px; width: 12.5px; transform: translateX(0px) translateY(7px);\"><\/div>\n<div style=\"background-color: #F4F4F4; height: 12.5px; transform: rotate(-45deg) translateX(3px) translateY(1px); width: 12.5px; flex-grow: 0; margin-right: 14px; margin-left: 2px;\"><\/div>\n<div style=\"background-color: #F4F4F4; border-radius: 50%; height: 12.5px; width: 12.5px; transform: translateX(9px) translateY(-18px);\"><\/div>\n<\/div>\n<div style=\"margin-left: 8px;\">\n<div style=\" background-color: #F4F4F4; border-radius: 50%; flex-grow: 0; height: 20px; width: 20px;\"><\/div>\n<div style=\" width: 0; height: 0; border-top: 2px solid transparent; border-left: 6px solid #f4f4f4; border-bottom: 2px solid transparent; transform: translateX(16px) translateY(-4px) rotate(30deg)\"><\/div>\n<\/div>\n<div style=\"margin-left: auto;\">\n<div style=\" width: 0px; border-top: 8px solid #F4F4F4; border-right: 8px solid transparent; transform: translateY(16px);\"><\/div>\n<div style=\" background-color: #F4F4F4; flex-grow: 0; height: 12px; width: 16px; transform: translateY(-4px);\"><\/div>\n<div style=\" width: 0; height: 0; border-top: 8px solid #F4F4F4; border-left: 8px solid transparent; transform: translateY(-4px) translateX(8px);\"><\/div>\n<\/div>\n<\/div>\n<p><\/a> <\/p>\n<p style=\" margin:8px 0 0 0; padding:0 4px;\"> <a href=\"https:\/\/www.instagram.com\/p\/BYgXwnzHRX-\/?utm_source=ig_embed&amp;utm_campaign=loading\" style=\" color:#000; font-family:Arial,sans-serif; font-size:14px; font-style:normal; font-weight:normal; line-height:17px; text-decoration:none; word-wrap:break-word;\" target=\"_blank\">Musicalizando Dimensional Quantum Leap con @hypercubicz en la nueva oficina de @soulbattery&#8230; . . . . #music #song #mus\u00edc #musician #style #instamusic #Rock #ska #gamedev #gamedeschile #musically #art #SoulBattery #hpercubic #hobott #punk #Guitar #musicgame #ost #dimensionalquantumleap #play #animation #animaci\u00f3n #instachile<\/a><\/p>\n<p style=\" color:#c9c8cd; font-family:Arial,sans-serif; font-size:14px; line-height:17px; margin-bottom:0; margin-top:8px; overflow:hidden; padding:8px 0 7px; text-align:center; text-overflow:ellipsis; white-space:nowrap;\">A post shared by <a href=\"https:\/\/www.instagram.com\/soulbattery\/?utm_source=ig_embed&amp;utm_campaign=loading\" style=\" color:#c9c8cd; font-family:Arial,sans-serif; font-size:14px; font-style:normal; font-weight:normal; line-height:17px;\" target=\"_blank\"> SoulBattery<\/a> (@soulbattery) on <time style=\" font-family:Arial,sans-serif; font-size:14px; line-height:17px;\" datetime=\"2017-09-01T16:53:01+00:00\">Sep 1, 2017 at 9:53am PDT<\/time><\/p>\n<\/div>\n<\/blockquote>\n<p><script async src=\"\/\/www.instagram.com\/embed.js\"><\/script><\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/open.spotify.com\/embed\/album\/1GzSozd6l6q8PsJX3iX8Lt\" width=\"100%\" height=\"380\" frameborder=\"0\"><\/iframe><br \/>\nFinalmente deb\u00edamos mezclar todos los componentes y para ello utilizamos Unreal Engine 4 con su sistema de juego plataformero Paper 2D. El encargado de dicha labor fue <a href=\"https:\/\/www.behance.net\/OscarOrtega?fbclid=IwAR1XyOXkKsw9oJNmjdxJirM__rO22hwT7-H1TT3zjtyrzucnIRKNC6wUyXY\" target=\"_blank\" rel=\"noopener noreferrer\">Oscar Ortega<\/a>, quien trabaj\u00f3 en animaci\u00f3n, programaci\u00f3n Blueprint y edici\u00f3n de niveles junto a <a href=\"https:\/\/www.behance.net\/andi_dinot9370?fbclid=IwAR1yhZ8X7Yer4HT5TLNO5xL0S_rnBBwETl-i3IfLx_43ZzceA372Mw3OUIE\" target=\"_blank\" rel=\"noopener noreferrer\">Andr\u00e9s Silva<\/a>, dise\u00f1ador de assets 2D.<\/p>\n<p data-wp-editing=\"1\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1397 size-large\" src=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Ajuste-de-colision-de-plataformas-1024x528.png\" alt=\"Ajuste de colisi\u00f3n de plataformas.\" width=\"1024\" height=\"528\" srcset=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Ajuste-de-colision-de-plataformas-1024x528.png 1024w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Ajuste-de-colision-de-plataformas-300x155.png 300w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Ajuste-de-colision-de-plataformas-768x396.png 768w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Ajuste-de-colision-de-plataformas-1536x792.png 1536w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Ajuste-de-colision-de-plataformas-390x201.png 390w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Ajuste-de-colision-de-plataformas-1140x588.png 1140w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Ajuste-de-colision-de-plataformas.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p data-wp-editing=\"1\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1398 size-large aligncenter\" src=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Animacion-a-cuadros-en-una-sola-imagen-para-ser-usada-como-textura-animada-1024x527.png\" alt=\"\" width=\"1024\" height=\"527\" srcset=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Animacion-a-cuadros-en-una-sola-imagen-para-ser-usada-como-textura-animada-1024x527.png 1024w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Animacion-a-cuadros-en-una-sola-imagen-para-ser-usada-como-textura-animada-300x155.png 300w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Animacion-a-cuadros-en-una-sola-imagen-para-ser-usada-como-textura-animada-768x396.png 768w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Animacion-a-cuadros-en-una-sola-imagen-para-ser-usada-como-textura-animada-1536x791.png 1536w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Animacion-a-cuadros-en-una-sola-imagen-para-ser-usada-como-textura-animada-390x201.png 390w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Animacion-a-cuadros-en-una-sola-imagen-para-ser-usada-como-textura-animada-1140x587.png 1140w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Animacion-a-cuadros-en-una-sola-imagen-para-ser-usada-como-textura-animada.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p data-wp-editing=\"1\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1399 size-large aligncenter\" src=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Configuracion-Disparo-1024x435.png\" alt=\"\" width=\"1024\" height=\"435\" srcset=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Configuracion-Disparo-1024x435.png 1024w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Configuracion-Disparo-300x127.png 300w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Configuracion-Disparo-768x326.png 768w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Configuracion-Disparo-1536x652.png 1536w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Configuracion-Disparo-390x166.png 390w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Configuracion-Disparo-555x236.png 555w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Configuracion-Disparo-1140x484.png 1140w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Configuracion-Disparo.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p data-wp-editing=\"1\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1400 size-large aligncenter\" src=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Construccion-de-un-escenario-en-Paper-2D-1024x290.png\" alt=\"\" width=\"1024\" height=\"290\" srcset=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Construccion-de-un-escenario-en-Paper-2D-1024x290.png 1024w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Construccion-de-un-escenario-en-Paper-2D-300x85.png 300w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Construccion-de-un-escenario-en-Paper-2D-768x218.png 768w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Construccion-de-un-escenario-en-Paper-2D-1536x436.png 1536w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Construccion-de-un-escenario-en-Paper-2D-390x111.png 390w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Construccion-de-un-escenario-en-Paper-2D-1140x323.png 1140w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Construccion-de-un-escenario-en-Paper-2D.png 1692w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p data-wp-editing=\"1\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1401 size-large aligncenter\" src=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Enemigo-con-los-puntos-en-los-que-se-mueve-1024x451.png\" alt=\"\" width=\"1024\" height=\"451\" srcset=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Enemigo-con-los-puntos-en-los-que-se-mueve-1024x451.png 1024w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Enemigo-con-los-puntos-en-los-que-se-mueve-300x132.png 300w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Enemigo-con-los-puntos-en-los-que-se-mueve-768x338.png 768w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Enemigo-con-los-puntos-en-los-que-se-mueve-390x172.png 390w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Enemigo-con-los-puntos-en-los-que-se-mueve-1140x502.png 1140w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Enemigo-con-los-puntos-en-los-que-se-mueve.png 1192w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p data-wp-editing=\"1\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1402 size-large aligncenter\" src=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Planos-en-vista-3d-de-la-construccion-del-mapa-1024x488.png\" alt=\"\" width=\"1024\" height=\"488\" srcset=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Planos-en-vista-3d-de-la-construccion-del-mapa-1024x488.png 1024w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Planos-en-vista-3d-de-la-construccion-del-mapa-300x143.png 300w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Planos-en-vista-3d-de-la-construccion-del-mapa-768x366.png 768w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Planos-en-vista-3d-de-la-construccion-del-mapa-390x186.png 390w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Planos-en-vista-3d-de-la-construccion-del-mapa-1140x543.png 1140w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2017\/02\/Planos-en-vista-3d-de-la-construccion-del-mapa.png 1207w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<p>Con el juego en versi\u00f3n alfa buscamos la marca final y <a href=\"https:\/\/www.instagram.com\/lil.nek\/\" target=\"_blank\" rel=\"noopener noreferrer\">Bel\u00e9n Mancilla<\/a> se encarg\u00f3 de ello\u2026 y, adem\u00e1s, fue una de los beta testers destacadas en el proceso junto a Daniel Y\u00e9venes, Reynaldo Montenegro, Hugo Gonz\u00e1lez, Alfredo Mora, Alejandra Veloso, Francisco Serey, Daniel Garc\u00eda y el staff de producci\u00f3n en SoulBattery\u2026 el testeo fue insano.<\/p>\n<p style=\"text-align: right;\" data-wp-editing=\"1\">Pueden comprar el videojuego dando click en la siguiente imagen&#8230;<\/p>\n<p data-wp-editing=\"1\"><a href=\"https:\/\/soulbattery.itch.io\/dimensional-quantum-leap\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-1409\" src=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2020\/04\/11-300x282.png\" alt=\"\" width=\"234\" height=\"220\" srcset=\"https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2020\/04\/11-300x282.png 300w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2020\/04\/11-1024x964.png 1024w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2020\/04\/11-768x723.png 768w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2020\/04\/11-1536x1446.png 1536w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2020\/04\/11-2048x1929.png 2048w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2020\/04\/11-390x367.png 390w, https:\/\/www.gamedeschile.com\/wp-content\/uploads\/2020\/04\/11-1140x1073.png 1140w\" sizes=\"auto, (max-width: 234px) 100vw, 234px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p style=\"text-align: right;\"><strong>Direcci\u00f3n de proyecto<\/strong><\/p>\n<p style=\"text-align: right;\">Francisco Pino S\u00e1ez<\/p>\n<p style=\"text-align: right;\"><strong>Dise\u00f1o y desarrollo del videojuego<\/strong><\/p>\n<p style=\"text-align: right;\">Oscar Ortega<\/p>\n<p style=\"text-align: right;\">Andr\u00e9s Silva<\/p>\n<p style=\"text-align: right;\"><strong>\u00c1rea Gr\u00e1fica<\/strong><\/p>\n<p style=\"text-align: right;\">Francisco Badilla<\/p>\n<p style=\"text-align: right;\">Roberto Rivera<\/p>\n<p style=\"text-align: right;\">Bel\u00e9n Mancilla<\/p>\n<p style=\"text-align: right;\"><strong>\u00c1rea audios y musicalizaci\u00f3n<\/strong><\/p>\n<p style=\"text-align: right;\">Crist\u00f3bal Fari\u00f1a (Hypercubic Z)<\/p>\n<p style=\"text-align: right;\">\u00a9 Copyright 2022, SoulBattery \/ Gamedes Chile \/ Todos los Derechos Reservados.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>La idea\u2026 \u201cDimensional Quantum Leap\u201d nos lleva de viaje junto a un cient\u00edfico medio irreverente, el cual crea un traje que le permite realizar saltos dimensionales. Dicho traje sufre un desperfecto en la prueba con humanos (es decir con \u00e9l mismo) y lo hace saltar a periodos del pasado y futuro en dimensiones paralelas de manera incontrolable. El argumento se me ocurri\u00f3 como un homenaje a aquella fant\u00e1stica serie de los a\u00f1os 80\u00b4s del siglo pasado llamada \u201cQuantum Leap\u201d, en ella ve\u00edamos al Dr.&hellip;<\/p>\n","protected":false},"author":1,"featured_media":1408,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"gallery","meta":{"footnotes":""},"categories":[52,61,102,4,66,60,53],"tags":[55,57,72,42,101,59,46,75,68,84,100,69,56,58,43],"class_list":["post-970","post","type-post","status-publish","format-gallery","has-post-thumbnail","hentry","category-2d-game","category-ciencia-ficcion","category-design","category-destacado","category-game","category-gamedes","category-videogame","tag-2d-game","tag-8-bits","tag-destacado","tag-game","tag-game-design","tag-game-maker","tag-gamedes","tag-gamedes-chile","tag-gamedeschile","tag-jugabilidad","tag-pc","tag-platformer","tag-shooter","tag-soulbattery","tag-videogame","post_format-post-format-gallery"],"_links":{"self":[{"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/posts\/970","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/comments?post=970"}],"version-history":[{"count":24,"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/posts\/970\/revisions"}],"predecessor-version":[{"id":1643,"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/posts\/970\/revisions\/1643"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/media\/1408"}],"wp:attachment":[{"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/media?parent=970"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/categories?post=970"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamedeschile.com\/index.php\/wp-json\/wp\/v2\/tags?post=970"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}